Deadly Dozen 2 2.38 Patch
Changes since 2.35:
- in coop and mission mode if you respawn you respawn near the highest
objective complete
- better syncronized allies
- map voting works reliably now
- for coop and mission mode games, the maps go in order of the file list, not
the natural map order from single player
- in coop you can join the game at any time even if lives are being counted
- fixed problem where the time before a map started in mp was some huge number
sometimes
- fixed starting in the same place every time when using ctf maps in dm
- fixed a few crashes and a few problems with people not able to join a game in
progress
- changed a few error messages to be more clear
- added med kits and some items to a few missions
- in mission mode, defenders can no longer pull the alarm on mission 6 to make
the attackers immediately lose